My 1st 2D shooter
Project submitted for evaluation of the course Game Design and Development with Unity of Michigan State University inside Coursera Description for evaluation below the text.
Six different levels, one being endless. Many different enemies. Try to get as many points as you can!
Commands:
ASDW - move your ship
Mouse - Aim
Left Mouse Button - Shoot
Esc - Pause
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Modifications from the tutorial version:
- Instead of the original 3 enemies this version contains 16 different enemies. They not only have different art but also different attributes. The last enemy was designed from scratch.
- New art for the main menu.
- Player attributes change across the levels.
- 5 new levels including an endless one.
- Changes in the UI: Minimap, life count display, and the enemy left display. These last two required new scripts.
- Minor changes in the audio.